Constants to specify the orientation of a triangle relative to the view point.
@:value(cast 0)@:impl@:enuminlineread onlyBACK:Context3DTriangleFace = 0
@:value(cast 1)@:impl@:enuminlineread onlyFRONT:Context3DTriangleFace = 1
@:value(cast 2)@:impl@:enuminlineread onlyFRONT_AND_BACK:Context3DTriangleFace = 2
@:value(cast 3)@:impl@:enuminlineread onlyNONE:Context3DTriangleFace = 3