The NetConnection class creates a two-way connection between a client and
a server. The client can be a Flash Player or AIR application. The server
can be a web server, Flash Media Server, an application server running
Flash Remoting, or the <a
Stratus service. Call
The NetStream class opens a one-way streaming channel over a NetConnection. Use the NetStream class to do the following:
The ObjectEncoding class is used in defining serialization settings in classes that serialize objects (such as FileStream, NetStream, NetConnection, SharedObject, and ByteArray).
The SharedObject class is used to read and store limited amounts of data on a user's computer or on a server. Shared objects offer real-time data sharing between multiple client SWF files and objects that are persistent on the local computer or remote server. Local shared objects are similar to browser cookies and remote shared objects are similar to real-time data transfer devices. To use remote shared objects, you need Adobe Flash Media Server.
The SharedObjectFlushStatus class provides values for the code returned
from a call to the
The URLLoader class downloads data from a URL as text, binary data, or URL-encoded variables. It is useful for downloading text files, XML, or other information to be used in a dynamic, data-driven application.
The URLLoaderDataFormat class provides values that specify how downloaded data is received.
The URLRequest class captures all of the information in a single HTTP
request. URLRequest objects are passed to the
The URLRequestDefaults class includes static properties that you can set to define
default values for the properties of the URLRequest class. It also includes a static
A URLRequestHeader object encapsulates a single HTTP request header and
consists of a name/value pair. URLRequestHeader objects are used in the
The URLRequestMethod class provides values that specify whether the
URLRequest object should use the