class ImageBuffer
package lime.graphics
ImageBuffer is a simple object for storing image data.
For higher-level operations, use the Image class.
Constructor
new(?data:UInt8Array, width:Int = 0, height:Int = 0, bitsPerPixel:Int = 32, ?format:PixelFormat)
Creates a new ImageBuffer instance
Parameters:
data | (Optional) Initial   | 
|---|---|
width | (Optional) An initial   | 
height | (Optional) An initial   | 
bitsPerPixel | (Optional) The   | 
format | (Optional) The   | 
Variables
src:Dynamic
The data for this image, represented as a js.html.CanvasElement, js.html.Image or flash.display.BitmapData
Methods
clone():ImageBuffer
Creates a duplicate of this ImageBuffer
If the current ImageBuffer has data or src information, this will be
cloned as well.
Returns:
A new ImageBuffer with duplicate values