class ConsoleFrontEnd
package flixel.system.frontEnds
Accessed via FlxG.console
.
Variables
stepAfterCommand:Bool = true
Whether the console should step()
the game after a command is entered.
Setting this to false
allows inputting multiple console commands within the same frame.
Use the step()
command to step the game from the console.
Available since
4.2.0
.Methods
inlineregisterClass(cl:Class<Dynamic>):Void
Register a new class to use in any command.
Parameters:
cl | The class to register. |
---|
inlineregisterEnum(e:Enum<Dynamic>):Void
Register a new enum to use in any command.
Parameters:
e | The enum to register. |
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Available since
4.4.0
.inlineregisterFunction(FunctionAlias:String, Function:Dynamic):Void
Register a new function to use in any command.
Parameters:
FunctionAlias | The name with which you want to access the function. |
---|---|
Function | The function to register. |
inlineregisterObject(ObjectAlias:String, AnyObject:Dynamic):Void
Register a new object to use in any command.
Parameters:
ObjectAlias | The name with which you want to access the object. |
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AnyObject | The object to register. |